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Hearthstone Card Fan Art

For this project, I wanted to familiarize myself more with hand painting stylized assets and making a hero prop. I also really wanted to stick to the concept art as much as possible, drifting only to translate better into 3d. For my process, I blocked everything out in Maya, sculpted in Zbrush, retopologized and UVed in Maya, handpainted in Substance Painter, and rendered in Marmoset Toolbag. This was a ton on fun and I hope to do more like it in the future. Big shout outs to https://www.artstation.com/artwork/vJbkVY Jessica Geis for making this beautiful concept and answering any questions I had. Also, thank you to https://www.artstation.com/xelan101 Alec Martin for giving me such good feedback along the way and supporting me through this process! Thank you for looking!

Front View

Front View

Tilted View

Tilted View

Wireframe (13,213 polys)

Wireframe (13,213 polys)

Side View Sculpt

Side View Sculpt

Front View Sculpt

Front View Sculpt

Diffuse Map

Diffuse Map

Handpainted Base Color

Handpainted Base Color

Marmoset Viewer

Original Concept by Jessica Geis

Original Concept by Jessica Geis